Prompt template
Use this prompt.
01
Create a Juke’s Towers of Hell tower concept. Name it using the format “Tower of name”; make the name catchy and fitting for the theme. Choose a theme that defines the tower’s appearance, color scheme, and overall aesthetic. Assign one difficulty level from: Effortless, Easy, Medium, Hard, Difficult, Challenging, Intense, Remorseless, Insane, Extreme, Terrifying, or Catastrophic. Set a gameplay length between 5 minutes and 5 hours, taking the difficulty into account. Design engaging, skill-based gameplay with mechanics, obstacles, and challenges; consider moving platforms, jumping puzzles, and timed challenges.